KRAFTON (259960) Q2 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2025 earnings summary
8 Jul, 2026Executive summary
Achieved record-high first-half revenue of KRW 1,536.2 billion and operating profit of KRW 703.3 billion, with 95% of revenue from overseas markets and mobile accounting for 62.5% of sales.
Net profit for H1 2025 was KRW 387.0 billion, with Q2 net profit dropping sharply to KRW 15.5 billion due to FX-related losses.
Focused on expanding global publishing, securing new IPs, and strengthening internal development capabilities, with 13 games in development.
Notable success with inZOI, which sold over 1 million units and became the fastest-selling package game in Korean gaming history, and strong PUBG franchise performance.
Significant investments in new studios and IPs, including acquisitions of Eleventh Hour Games, Last Epoch IP, Nautilus Mobile, JOFSOFT, and increased stakes in Neptune and ADK Holdings.
Financial highlights
H1 2025 revenue: KRW 1,536.2 billion (up 11.9% YoY); Q2 revenue: KRW 662.0 billion (down 6.4% YoY, down 24.3% QoQ).
H1 2025 operating profit: KRW 703.3 billion (up 9.5% YoY); Q2 operating profit: KRW 246.0 billion (down 25.9% YoY, down 46.2% QoQ).
H1 2025 net profit: KRW 387.0 billion (down 43.9% YoY); Q2 net profit: KRW 15.5 billion (down 95.4% YoY, down 95.8% QoQ).
Adj. EBITDA for H1 2025: KRW 801.4 billion (up 3.7% YoY); Q2 Adj. EBITDA: KRW 296.3 billion (down 24.8% YoY, down 41.3% QoQ).
Cash and cash equivalents at period end: KRW 585.9 billion.
Outlook and guidance
Targeting KRW 7 trillion revenue and doubling corporate value by FY2029, with PUBG IP aiming for KRW 4 trillion and new IPs for KRW 3 trillion in five years.
Plans to maintain annual growth through content updates, marketing, new IP launches, and global expansion.
Continued investment in AI, deep learning, and content diversification, with premium content and collaborations expected to drive engagement.
Subnautica 2 early access launch targeted for 2026 after leadership changes and development delays.
New shareholder return program and buybacks to be announced early next year.
Latest events from KRAFTON
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Q2 20249 Jul 2026 - Record 2024 revenue and profit, driven by PUBG IP and mobile growth, with ambitious five-year targets.259960
Q4 20248 Jul 2026 - Record Q3 revenue and profit growth driven by PUBG IP, but net profit hit by FX losses.259960
Q3 20248 Jul 2026 - Q1 2025 revenue hit KRW 874.2B, led by PUBG, inZOI, and strong global sales.259960
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Q3 202523 Jun 2026 - Record Q1 revenue and profit driven by PUBG IP, mobile, and strong shareholder returns.259960
Q1 202622 Jun 2026 - FY2025 revenue up 22.8%, net profit down 43.7%, with strong new IP launches and major buybacks.259960
Q4 20259 Feb 2026