Pearl Abyss (263750) Q2 2024 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2024 earnings summary
12 Sep, 2026Executive summary
Q2 2024 marked the 10th anniversary of Black Desert, with global events and major content updates for both Black Desert and EVE, enhancing user engagement.
New IP initiatives included Black Desert China license issuance, technology and play tests for Project Awakening and EVE Galaxy Conquest, and Crimson Desert nearing completion with major marketing planned.
Revenue for H1 2024 was ₩167.2 billion, with operating loss of ₩5.2 billion and net profit of ₩21.9 billion, showing a turnaround from the previous year's net loss.
The company maintains a strong cash position and low leverage, with a debt ratio of 63.5%.
Financial highlights
Q2 2024 revenue was KRW 81.8 billion, down 4.2% QoQ and up 4.3% YoY; H1 2024 revenue was ₩167.2 billion.
Operating loss was KRW 5.8 billion in Q2 and ₩5.2 billion for H1, reversing from profit QoQ and improving YoY.
Net profit was KRW 9.1 billion in Q2 (down 28.9% QoQ, turnaround YoY) and ₩21.9 billion for H1.
Black Desert IP revenue was KRW 60 billion (down 10.2% QoQ); EVE IP revenue was KRW 21.6 billion (up 20% QoQ); H1: Black Desert ₩126.7 billion, EVE ₩39.6 billion.
Cash and equivalents stood at ₩237.4 billion as of June 2024.
Segment performance
Black Desert and EVE remain core revenue drivers, with Black Desert celebrating its 10th anniversary and EVE Online launching the Equinox expansion.
Game business accounted for 99.4% of revenue; online games led with ₩119.8 billion, mobile ₩38.9 billion, console ₩7.6 billion.
Regional revenue split: 18% domestic, 26% Asia, 56% North America/Europe; platform split: 75% PC, 21% mobile, 4% console.
Latest events from Pearl Abyss
- Q4 2024 delivered strong profit and revenue growth, with a major Q4 2025 launch ahead.263750
Q4 2024 - Revenue down 26% YoY to ₩246.7B; net profit ₩14.1B; new launches and China drive growth.263750
Q3 2024 - Q1 revenue and profit declined, but new launches and global marketing signal future growth.263750
Q1 2025 - Q3 revenue up 34% QoQ, net profit positive, major new games and R&D drive future growth.263750
Q3 2025 - Q2 2025 revenue and profit fell, Crimson Desert's launch delayed, new IP investment ongoing.263750
Q2 2025 - Q4 2025 revenue fell, losses posted, and Crimson Desert's March 2026 launch is a key focus.263750
Q4 2025 - H1 2026 saw record revenue and profit, but 2Q26 declined QoQ as launch momentum eased.263750
Q2 2026 - Crimson Desert's launch drove Q1 2026 revenue to KRW 328.5B and net income to KRW 158.0B.263750
Q1 2026