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Pearl Abyss (263750) Q4 2024 earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for Pearl Abyss Corp

Q4 2024 earnings summary

12 Sep, 2026

Executive summary

  • Black Desert celebrated its 10th anniversary with major user events and content updates, including global festivals and new in-game features, driving performance.

  • Black Desert China launched in October, contributing to regional expansion and stable performance.

  • EVE Online released two expansion packs in 2024, with ongoing efforts to strengthen its lifecycle and the EVE franchise expanded with new packs and EVE Vanguard.

  • Crimson Desert is in the final stages of development, with a Q4 2025 launch planned and aggressive global marketing initiatives underway.

  • Achieved significant turnaround in 4Q24 with operating profit of KRW 2.4 billion and net profit of KRW 46.8 billion, reversing prior quarters' losses.

Financial highlights

  • 2024 operating revenue reached KRW 342.4 billion, up 2.7% year-over-year, with an operating loss of KRW 12.1 billion and net profit of KRW 61 billion, a 301.3% year-over-year increase.

  • Q4 operating revenue was KRW 95.7 billion, up 20.4% quarter-over-quarter and 13.4% year-over-year; Q4 net profit was KRW 46.8 billion, turning to a surplus.

  • Q4 game revenue was KRW 91.1 billion (+22.3% QOQ); other revenue was KRW 4.6 billion (-8% QOQ).

  • Q4 operating expenses were KRW 93.4 billion (+5.3% QOQ).

  • Financial income in Q4 surged to KRW 53.3 billion, contributing to the strong net profit.

Segment performance

  • Regional revenue breakdown: 18% Korea, 30% Asia, 52% North America and Europe.

  • Platform revenue: 76% PC, 20% mobile, 4% console.

  • Game revenue remained the dominant contributor, with regional revenue led by Korea, followed by Asia and NA/EU.

  • PC platform accounted for the largest share of revenue, with console and mobile contributing smaller portions.

  • Q4 operating expenses were KRW 93.4 billion (+5.3% QOQ), with labor expenses at KRW 46.9 billion (+6.2% QOQ) and advertising up 32.3% QOQ due to Crimson Desert marketing.

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