Pearl Abyss (263750) Q3 2024 earnings summary
Event summary combining transcript, slides, and related documents.
Q3 2024 earnings summary
12 Sep, 2026Executive summary
Q3 2024 focused on live service updates for Black Desert and EVE, major marketing for Crimson Desert, and launches including Black Desert China and EVE Galaxy Conquest, with ongoing investments in new IPs and global expansion.
Revenue for the first nine months of 2024 was ₩246.7 billion, down 26% year-over-year, with operating loss of ₩14.5 billion and net income of ₩14.1 billion, reflecting a turnaround from the prior year's net loss.
Black Desert introduced the Land of the Morning Light: Seoul update and new classes, while Crimson Desert development neared completion and received strong acclaim at global events.
Financial highlights
Q3 operating revenue was KRW 79.5 billion, down 2.8% QoQ and 6.4% YoY; operating loss was KRW 9.2 billion, net loss was KRW 7.8 billion.
Revenue for Q1–Q3 2024 was ₩246.7 billion, down from ₩333.5 billion in 2023.
Black Desert IP revenue was KRW 54 billion, down 10% QoQ; EVE IP revenue was KRW 20.5 billion, down 5.2% QoQ.
Operating expenses rose to KRW 88.7 billion, up 1.2% QoQ and 7.1% YoY.
Cash and equivalents stood at ₩203.5 billion as of September 2024.
Segment performance
Black Desert and EVE remain core revenue drivers, with Black Desert China and EVE Galaxy Conquest launches highlighted.
Game segment contributed 97.6% of revenue; Black Desert IP accounted for 75% of segment sales, EVE IP for 25%.
Online games: ₩176.5 billion (71.6% of segment sales), mobile: ₩54.3 billion (22%), console: ₩9.9 billion (4%).
Regional revenue: 20% Korea, 24% Asia, 56% North America/Europe.
Black Desert China officially launched on October 24th with 20 classes and positive user feedback.
Latest events from Pearl Abyss
- Q2 revenue fell QoQ but net profit and new launches signal recovery and global expansion.263750
Q2 2024 - Q4 2024 delivered strong profit and revenue growth, with a major Q4 2025 launch ahead.263750
Q4 2024 - Q1 revenue and profit declined, but new launches and global marketing signal future growth.263750
Q1 2025 - Q3 revenue up 34% QoQ, net profit positive, major new games and R&D drive future growth.263750
Q3 2025 - Q2 2025 revenue and profit fell, Crimson Desert's launch delayed, new IP investment ongoing.263750
Q2 2025 - Q4 2025 revenue fell, losses posted, and Crimson Desert's March 2026 launch is a key focus.263750
Q4 2025 - H1 2026 saw record revenue and profit, but 2Q26 declined QoQ as launch momentum eased.263750
Q2 2026 - Crimson Desert's launch drove Q1 2026 revenue to KRW 328.5B and net income to KRW 158.0B.263750
Q1 2026