NC (036570) Investor presentation summary
Event summary combining transcript, slides, and related documents.
Investor presentation summary
11 Aug, 2026Industry overview
Global gaming market projected to reach $196 billion in 2026, with a 3% CAGR from 2025–2028.
Mobile, console, and PC gaming segments all forecast positive growth, with console leading at 5% CAGR.
Korea holds 8% of the global gaming market, ranking fourth worldwide.
Company overview
Board consists of 7 members, emphasizing independence, diversity, and expertise.
Ownership is diversified among retail, domestic, foreign, and institutional investors.
Development and publishing network spans Korea, North America, Europe, and Asia.
Revenue CAGR of 32% since 1998, driven by successful MMORPG launches and global expansion.
Financial highlights
FY2025 revenue was KRW 1,506.9 billion, down 5% YoY; operating income at KRW 16.1 billion.
Net income surged to KRW 347.4 billion, up 269% YoY, due to a one-time real estate sale.
Q4 2025 revenue rose 12% QoQ to KRW 404.2 billion; operating income turned positive.
Latest events from NC
- Sales and profits declined in 2023, but strong IPs and global expansion drive future growth.036570
Investor presentation - Sales and profits declined, but strong IPs, tech, and global strategy drive future growth.036570
Investor presentation - Revenue declined in 2023, but strong IPs and global strategies support future growth.036570
Investor presentation - 2024 featured lower sales and higher costs, but strong IPs and global expansion drive future growth.036570
Investor presentation - 2024 sales declined amid rising costs, but strong IPs and new titles support future growth.036570
Investor presentation - Sales and profits are set to rebound by 2026, driven by legacy IP and new game launches.036570
Investor presentation - Sales rebound and new game launches set the stage for strong growth by 2026.036570
Investor presentation - Strong IPs and global expansion set the stage for a sales rebound by 2026.036570
Investor presentation - Q2 2026 revenue and operating income soared, driven by PC and Mobile Casual growth and global expansion.036570
Q2 2026