Perfect World (002624) Q3 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q3 2025 earnings summary
2 Oct, 2026Executive summary
Q3 revenue rose 31.45% YoY to ¥1.73bn and net profit attributable to shareholders increased 176.59% to ¥162.3m; YTD results returned to profit.
YTD net profit was ¥665.5m, including ¥182.4m in non-recurring gains, chiefly from the sale of Chengfeng Studio; adjusted net profit was ¥483.2m.
Financial highlights
YTD revenue increased 33.00% YoY to ¥5.42bn; operating costs rose 37.64% as revenue expanded.
YTD attributable net profit was ¥665.5m versus a ¥388.8m loss a year earlier; adjusted attributable net profit was ¥483.2m, up 207.77%.
Q3 attributable net profit was ¥162.3m, up 176.59% YoY; Q3 adjusted attributable net profit was ¥165.1m, up 177.54%.
YTD basic and diluted EPS were ¥0.35, versus a loss of ¥0.21 per share in the prior-year period.
Segment performance
Gaming YTD revenue grew 15.64% to ¥4.47bn, supported by Zhuxian World, Zhuxian 2, overseas launches of Persona 5: The Phantom X, and continued esports growth; older mobile titles partly offset gains.
Film and television YTD revenue rose 432.90% to ¥918.2m as multiple productions aired and revenue was recognized.
Gaming YTD attributable net profit was ¥716.9m, or ¥547.8m adjusted; film and television attributable net profit was ¥31.7m, or ¥25.8m adjusted.
Gaming gross margin increased to 69.29% from 65.78%; consolidated gross margin remained stable.
Latest events from Perfect World
- Revenue fell 38%, while asset-sale gains softened a loss-making H1.002624
Q2 2024 - Project write-downs and weaker content revenue drove a RMB1.288bn FY24 shareholder loss.002624
Q4 2024 - Fewer releases and maturing titles drove losses as new game tests moved forward.002624
Q3 2024 - Q1 growth was led by Zhuxian World and film releases, with disposal gains lifting reported earnings.002624
Q1 2025 - Revenue and adjusted earnings rebounded, while a studio sale boosted reported profit.002624
Q2 2025 - Revenue recovered and earnings returned to profit, with NTE leading the 2026 growth agenda.002624
Q4 2025 - Revenue and earnings declined sharply as game receipts fell and fewer films were released.002624
Q1 2026 - NTE billings topped RMB2bn, but launch costs and deferred revenue recognition drove an H1 loss.002624
Q2 2026