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Gamethrill (THRILL) Q2 2025 earnings summary

Event summary combining transcript, slides, and related documents.

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Q2 2025 earnings summary

22 Aug, 2025

Executive summary

  • Achieved net revenue of 1.4 MSEK and a net result of -0.4 MSEK for Q2 2025, in line with Q2 2024 figures.

  • Launched Kwizit in Sweden via soft launch, focusing on optimizing functionality and analyzing user behavior.

  • Rebranded to Gamethrill AB and began trading under the new name on Nordic SME.

  • Wurm Online continues to provide stable revenue through a loyal player base and ongoing content development.

Financial highlights

  • Net revenue for Q2 2025 was 1.4 MSEK, unchanged from Q2 2024.

  • EBITDA for Q2 2025 was -0.4 MSEK, flat year-over-year.

  • Net result for Q2 2025 was -0.4 MSEK, an improvement from -0.6 MSEK in Q2 2024.

  • Total assets increased to 6.2 MSEK from 6.0 MSEK at year-end 2024.

  • Cash and cash equivalents at period end were 2.5 MSEK, down from 4.4 MSEK at year-end 2024.

Outlook and guidance

  • Focus remains on further developing Kwizit, expanding its audience, and introducing monetization models.

  • Insights from the Swedish soft launch will guide future scaling and international expansion.

  • Continued management and development of Wurm Online to support long-term growth.

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