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Gamethrill (THRILL) Q4 2024 earnings summary

Event summary combining transcript, slides, and related documents.

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Q4 2024 earnings summary

5 Jun, 2025

Executive summary

  • Q4 2024 net revenue rose 11% year-over-year to 3.0 MSEK, driven by strong Wurm Online performance and successful Black Friday campaign.

  • EBITDA for Q4 2024 reached 0.9 MSEK, up from 0.7 MSEK in Q4 2023; net income improved to 825,274 SEK.

  • Wurm Online saw a 31% sales increase in November and a 22% rise in active players compared to the prior year.

  • Kwizit, the company's first mobile game, launched in public beta at year-end, with full launch planned for 2025.

Financial highlights

  • Q4 2024 total revenue: 3.1 MSEK (Q4 2023: 2.7 MSEK); full-year 2024: 8.0 MSEK (2023: 7.8 MSEK).

  • Q4 2024 EBITDA: 0.9 MSEK (Q4 2023: 0.7 MSEK); full-year EBITDA: 0.1 MSEK (2023: 0.1 MSEK).

  • Q4 2024 net income: 825,274 SEK (Q4 2023: 517,519 SEK); full-year net loss reduced to -543,484 SEK (2023: -1,033,902 SEK).

  • Cash and cash equivalents at year-end: 4.5 MSEK (2023: 5.0 MSEK).

  • Equity ratio at year-end: 81.8% (2023: 81.5%).

Outlook and guidance

  • Focus for 2025 is on continued Wurm Online development and full launch of Kwizit.

  • Company aims to achieve profitability through ongoing product expansion and user growth.

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