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Gamethrill (THRILL) Q3 2025 earnings summary

Event summary combining transcript, slides, and related documents.

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Q3 2025 earnings summary

24 Nov, 2025

Executive summary

  • Focus on building a foundation for interactive entertainment, with Kwizit as the main growth driver and Wurm Online providing stable revenue through a loyal player base.

  • Continued operational efficiency efforts, including cost reductions expected to lower annual expenses by 0.5 MSEK starting Q4.

  • Major content update and limited-time campaigns launched in Wurm Online to boost engagement and recurring revenue.

Financial highlights

  • Net revenue for Q3 2025 was 1.5 MSEK, down from 1.6 MSEK in Q3 2024.

  • EBITDA for Q3 2025 was -0.3 MSEK, unchanged from Q3 2024.

  • Net result for Q3 2025 was -0.3 MSEK, an improvement from -0.4 MSEK in Q3 2024.

  • Cash and cash equivalents at period end were 2.25 MSEK, down from 3.56 MSEK a year earlier.

Outlook and guidance

  • Ongoing focus on cost efficiency, product development, and gradual introduction of monetization models in Kwizit.

  • Balanced approach between maintaining stable revenues from Wurm Online and pursuing growth opportunities with Kwizit.

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